The Exposure Triangle

Caveat

I’m no expert.  This is my understanding of the topic, but I’ve had no formal education and only a very limited amount of practice.  Hopefully it’s useful, but you should definitely use it with the above caveat in mind and do a lot more research!

I did draw some pictures, including one of the exposure triangle, but then I remembered this is the internet.  If you google for ‘exposure triangle image’ you’ll get loads of them and they’re better than I could create.  Also, if you just search for exposure triangle you’ll find loads of videos and web pages, which probably explain it better than I do.

Introduction

Photography is about many things – but one of them is getting a properly exposed image.   I’ve written properly in italics because before I even start going into my little intro, it’s important to remember that as the photographer you’re the person who chooses what exposure you want.  Exposure is an artistic choice.  You can expose in a way that reflects what you saw, but also, in a way which reflects a mood or some intent that wasn’t there at the time.  So while people will often talk about the correct exposure, remember that correct is an artistic choice.

That aside, there are four things that affect the exposure of an image.

  1. The amount of light
  2. The shutter speed
  3. The lens aperture
  4. The film or sensor sensitivity (ISO)

While you are sometimes in control of the amount of light and sometimes not, you are always in control of the other three.  Those three control points have a tightly coupled relationship, and since changing any one impacts the exposure of the image, to retain the same exposure you must modify one or two of the others.  This is why it’s called the triangle.

Exposure

More light, means brighter exposures.  Wider apertures, slower shutter speeds and higher ISO all result in more light.  Narrower apertures, faster shutter speeds and lower ISO all result in less light.

If we assume for now that the amount of light you have is either intentional or fixed (i.e. it’s not something you can or want to change) then you need to understand how the other three controls affect the exposure, and the secondary effects each of them has.

Before we do that though, a very quick reminder of what exposure is.  Essentially, it’s how much light is absorbed or recorded by the film or sensor; the more absolute light the brighter the resulting image, where-as less light results in a darker image.

With that in mind, let’s look at how the three controls directly impact the exposure of the image.

Shutter Speed

Shutter speed directly controls how long the camera shutter is open for, and hence, how much light streams in and hits the sensor.  The long the shutter is open, the more light the sensor or film is exposed to and so with everything else the same, the brighter the image will be.  This is true regardless of how much overall light there is, so in dark situations, longer shutter speeds (i.e. slower shutter speeds) still allow the film or sensor to gather more light.

Aperture

The lens aperture is literally a measure of how wide the aperture (or iris) of the lens is.  Apertures are referred to in f-stops, and written like f/2, f/2.8, f/4.  How they’re calculated and what they really mean is enough material for a full post, what’s important here is that f/1.4 is wider than f/2, f/2 is wider than f/2.8, f/2.8 is wider than f/4 etc.  So smaller f-stop numbers are wider apertures and hence let in more light.  With all other settings static, wider apertures (e.g. f/4) will allow in more light and lead to brighter exposures than narrower (e.g. f/22) apertures.

ISO

Lastly, we have ISO (it’s not an acronym).  ISO describes how sensitive to light the film or sensor is.  The higher the ISO rating, the more sensitive the sensor is, and hence less light is needed for any given exposure than for a lower ISO.  At ISO 100, you need more light to give the same exposure as you do at ISO 200.  At ISO 6400 you need hardly any light compared to ISO 100 to get the same resulting image.  As ISO increases, with all other settings the same, the resulting exposure will be brighter.

Secondary Effects

Shutter speed affects motion blur (slower shutter speeds give more blur), aperture affects depth of field (how much of the image is in focus), and ISO affects noise (pixels which are too bright, dark or the wrong colour).

You might ask, why then do these things matter if you can change them in various combinations to get the amount of exposure you want?  You’d be right, you can.  ISO 100, f/2.8 and a shutter speed of 1/250th of a second, will give you an overall exposure the same as ISO 100, f/4 and 1/125th of a second.  By narrowing the aperture (from f/2.8 to f/4) we reduced the light entering the lens, so we had to decrease the shutter speed to compensate (from 1/250th of a second to 1/125th of a second).  Likewise, if we expose an image at ISO 800, f/5.6 with a shutter speed of 1/60th of a second, and then increase the ISO to 1600, we double the amount of light hitting the sensor.  In order to keep the same exposure, we have to either speed up the shutter (from 1/60th to 1/125th) or we have to narrow the aperture (from f/5.6 to f/8).

We worry because each of the controls also has at least one secondary effect.

  • Shutter speed also affects how much the subject of the photograph will be blurred (either caused by the camera or the subjects moving).
  • Aperture also affects the depth of field, or how much of the image is acceptably in focus (or out of focus, if you want that effect).
  • ISO also affects the amount of noise in the image.

Motion Blur

While the camera shutter is open, light streams in from the scene in front of it.  If the camera moves, or the subjects in the scene move before the shutter closes again, then they will be smeared or blurred in the resulting image.  How much movement blur you want of the subject is an artistic choice (again).  If you take photographs of a fast moving car with a very fast shutter speed (to remove all blur), you’ll end up with a picture of a car that looks like it was stationary.  Our brain needs to see some of the blur to feel the movement.  That’s why pictures of fast cars often include some blur of the wheels, for example, to give us that sense of motion.  However, if you want to freeze the action, maybe a picture of your dog catching a ball, then high shutter speeds are the way to go.  Also, when taking pictures, the camera is often supported by only our hands, and so is prone to moving a little (camera shake).  Reducing shake means speeding up the shutter so it’s open and closed before the camera can move very far.  Therefore choosing a shutter speed to give you the artistic effect you want or prevent hand shake determines one part of the exposure triangle, which means you have to manage aperture and ISO to get the image exposed as you wish.

Depth of Field

Apertures affect depth of field, which again, deserves a full post of its own.  But essentially depth of field can be thought of as the area inside which your content is sharp and in focus, and outside of which it isn’t.  The effect is gradual, so the centre of the area (the spot your camera has focussed on) is fully sharp and the edges are still acceptably sharp, but only just.  Beyond that, the subjects will be less sharp, eventually blurred beyond recognition.  Several things affect the depth of field (i.e. how deep the acceptably in focus parts are), and it’s important to remember aperture is only one of them.  However, keeping the other depth of field factors the same, aperture has a large impact.  The wider the aperture is, the shallower the depth of field is as a result.  At very wide apertures the depth of field might be very shallow; taking a close-up portrait at f/1.4 and focussing on the person’s eye might mean their ears are already starting to get out of focus, switching to f/2 or f/4 might result in their whole head being in focus.  Depth of field is useful for several artistic reasons, one of which is blurring backgrounds such that the primary subject of your photograph is much more obvious.  Landscape photographers usually want as much as possible in their photos to be crisp and in focus, and so tend to work at narrower apertures, such as f/11 or f/16 to get a deeper depth of field.

Noise

Last, but absolutely by no means least is ISO and noise.  Some people describe noise as the digital equivalent of film grain, but they’re not absolutely identical.  Film grain was caused by the chemical composition of the materials used to make up the film and for many people, it had a pleasing quality even when it was visible.  Digital noise is more random and affects the image in a different way and rarely looks pleasant.  However, it is true to say that higher ISO values result in either more noise or more visible grain, and if it’s not wanted then that’s a problem.  In digital photography, higher ISO ratings effectively mean the sensor is prepared to say ‘yes this pixel is lit’ with a lower level of certainty than in lower ISO ratings.  This means that it is prone to saying ‘yes’ when in fact, no photons landed on the pixel and instead it was triggered by nearby electrical noise.  It is, as always, more complex than that, but the summary stands.  If you use high ISO ratings, there will be lit pixels that don’t actually reflect the true colour or luminosity of the subject and so will show up as noise, and the higher the ISO, the worse this will be.

Early digital sensors were very noisy even at relatively low ISO ratings (like 800), these days, high end DSLR sensors can produce reasonably noise free pictures at much higher ISO ratings like 6400 or above.  While noise can be reduced in post processing, the effect of noise is to distort colours and to reduce sharpness in the resulting image.

How much noise you can deal with is a personal choice, and is also impacted by how large you view the images (or whether you print them).  Most photographers have a primary aim of keeping noise (and hence ISO) as low as possible.  So, while picking apertures or shutter speeds to provide an artistic effect, the ISO is usually picked to be as low as possible while still achieving the desired exposure.

Choosing a low ISO to avoid noise (and so reducing the brightness of the image), and hence forcing yourself to use a slower shutter speed to properly expose it, might introduce blur that you don’t want.  ISO therefore is a constant compromise of artistic look vs. digital noise.

Camera Exposure Control

All camera modes are valuable.  Each offer different levels of control and hence different levels of support for the photographer.  Which mode to use depends on the situation in which you are taking the photographer, the photographer’s preferences, and the desired creative result.

So now we know that to control the exposure of an image, we have to pick a combination of the available light, aperture, shutter speed and ISO.  We have to make those choices with the desired creative look in mind and to control the light arriving on the sensor to properly expose the image.  How then, do we get the camera to support us in doing that?

Most modern cameras (other than point-and-shoot) offer different modes for controlling the exposure.  The common ones are fully automatic, programme AE (often marked as P), aperture priority (A or Av), shutter priority (S or Tv) and fully manual (M).

Fully Automatic

In this mode, the camera picks shutter speed, aperture and ISO to expose the image properly (outside of creative choice of exposure, what the camera thinks is a proper exposure is enough for another post).  The photographer has no control of any of the exposure related settings.  On some cameras, this mode also includes other features like face recognition, automatic flash, automatic low light exposure, etc.

Pick this mode when you want to grab pictures in a range of lighting situations, and you’re interested in just pointing the camera and clicking, and then getting back to your beer.

Programme AE

In this mode, the camera if left alone will behave like automatic.  However, the photographer can if they want override some of the choices (e.g. shutter speed) and the camera will then manipulate the other settings to expose properly, if it can.  For many, this is a first step into controlling the exposure.  This mode usually includes the option to dial in exposure compensation, which I’ll cover later.

Pick programme AE when you want an element of control sometimes, but you’re not worried about the creative content so much as you are about capturing a moment quickly without having to think about exposure.

Aperture Priority

In this mode, the photographer always has to choose an aperture.  The camera will never override that setting, and instead will change shutter speed and potentially ISO to properly expose the image.  This setting also usually allows for exposure compensation.

Use aperture priority when you want to pick a specific aperture for creative reasons (depth of field, primarily), but the lighting conditions are variable and you want the camera to quickly work out shutter speed and ISO to properly expose the image.  Or you just don’t want to have to think about shutter speed and ISO.

Shutter Priority

The partner to aperture priority, in this mode, the photographer chooses the shutter speed they need for the creative look they want to achieve, and the camera changes aperture and ISO to then expose the image.  Again, exposure compensation can be applied if desired.

Shutter priority is useful when you know you want to freeze or blur movement for creative reasons and that is more important than the depth of field of the resulting image.  This is often the case with sports or action photography, but is equally important in other situations where movement blur is a creative choice.

Manual

In manual, the camera software does not change any of the settings.  The photographer must pick aperture, shutter speed and ISO and the camera will then simply use them.  If that results in too much or too little light reaching the sensor, the image will be over or under-exposed.  Contrary to some views, fully manual isn’t always the best option used by professional or proper camera users.  Fully manual has its place, but so do the other modes.

Use manual when you want complete control over the exposure of each image.  This is especially useful in situations where you are in control of the light (such as a studio, or inside a building with a regular lighting situation).

Auto ISO

Many cameras offer automatic ISO in combination with aperture and shutter priority – the descriptions above assumed fixed ISO chosen by the photographer.  Some cameras also offer auto-ISO with manual (you could argue, it’s not fully manual in this instance).  The ability to set the ISO, or allow the camera to vary it within another mode doesn’t significantly change the purpose of that mode, but gives the camera more flexibility to expose the image accurately.  Often, automatic ISO is ideal in situations where the lighting conditions are changing rapidly and are extreme enough that just changing aperture or shutter speed might not give you the ability to cope.  For example outdoors on a bright day with some clouds; as the clouds pass in front of the sun the lighting change can be dramatic potentially preventing the camera from exposing the image correctly by just changing aperture of shutter speed.  Allowing it to also change the ISO provides more flexibility.

Ultimately the choice of automatic of fixed ISO is again about deciding how much control to give to the camera.  If you find that the range of light you’re dealing with is so variable that it results in dramatic shifts of aperture or shutter speed, you might introduce automatic ISO to allow the camera more subtle control.

Additional Points

It’s important to remember that in automatic, programme AE, aperture priority and shutter priority that the camera’s primary goal is to expose the image in a way it considers acceptable.  To do that it will pick apertures, shutter speeds and ISOs and it doesn’t know what you had in mind creatively.  It won’t know that you wanted or didn’t want movement blur, it won’t know that you wanted or didn’t want a large depth of field, etc.  The only difference in the settings is how much the photographer controls versus how much the camera controls.

In manual, the camera is no longer trying to expose the image, it will report the exposure (based on the built in metering), but the camera will trust the photographer that the resulting image is what they want.

Exposure Compensation

Cameras think the whole world is 18% grey.  Sometimes they get it wrong.

A camera has no idea what is in front of it, nor what your artistic intent was.  When the camera exposes the image in any mode other than fully manual, it has made some decisions about how bright the overall image should be (i.e. how bright the highlights should be, and how dark the shadows should be).  It doesn’t always get it right.  If you photograph a building outside on a bright day, you might find the building looks quite dark, or if you photograph people against a dark background it might over expose the people you’re trying to take pictures of.  You’ve got three choices in situations like that.

  1. You can change one or more of the control points you’re already managing (for example, you could change the aperture if you’re in aperture priority mode), but you may have to accept compromise on your creative choice
  2. You can switch to manual and change any of the control points (this allows you to retain your creative intent, but negates the benefit of using semi-automatic modes).
  3. You can dial in exposure compensation if you are in a mode which supports it (fully automatic modes do not tend to support this feature).

Exposure compensation tells the camera that it needs to make the image brighter (expose it more) or make it darker (expose it less) than the metering suggests.  It achieves that in various ways depending on which mode it is in.  If the camera is in shutter priority mode (so you have selected a shutter speed), but you want to add exposure compensation (to brighten the image), the camera will widen the aperture, letting in more light and making it brighter.  If you are in aperture priority and the image is too bright, adding negative exposure compensation will shorten the shutter speed, resulting in a darker image.

Obviously, if you’re already at the limits of the control points, for example in shutter priority mode, you want the picture to be brighter but the camera is already at the widest aperture, then the image still won’t be exposed in the way you want it, and you’ll need to switch to another mode or use manual to get the exposure you desire.

Exposure compensation allows you to override the cameras chosen exposure without having to switch to a fully manual mode, and lets you quickly change between lighting situations without giving up the creative elements you have chosen.

Other Stuff

There’s clearly a ton of stuff I’ve not covered.  Adding your own lights, flash or strobes allows you to change the amount of light yourself, impacting how you choose the other controlling factors.  Your camera meters the light in front of you in different ways (phrases like spot, evaluative, weighted, matrix, etc.) and that in turn affects the elements of the image that are exposed at different levels.  Your camera has no real clue what is in front of it, and so is generally trying to expose the overall image as if it was grey (middle grey, reflecting about 18% of the light landing on it); that’s okay in many cases, but equally not okay in many others.  I’ve not covered dynamic range (the range of light from the deepest shadow to the brightest highlight), nor colour balance or any number of other elements that will affect the overall image.  I’ve also not covered stops or exposure value (EV), how to know what changes to make to shutter speed to compensate for changing aperture from f/1.4 to f/8 and vice versa.

Summary (tl;dr)

  • Aperture – wider gives more light and shallower depth of field.  Narrower gives less light and deeper depth of field.  Smaller numbers are wider (f/1.4 is wider than f/2, and f/22 is narrower than f/8).
  • Shutter Speed – slower gives more light and more motion blur, faster gives less light and less motion blur (frozen action).  Shutter speeds are given in seconds or fractions of a second.  Most cameras show 60, 125, 250, 500 etc. when they mean 1/60th, 1/125th, 1/250th.  So bigger numbers usually means faster (shorter) shutter speeds and hence less light.
  • ISO – lower is less sensitive and needs more light to expose but has less noise, and higher is more sensitive, needs less light to expose, but is noisier.
  • Exposure – it’s a creative choice, affected by the amount of light present, and the combination of aperture, shutter speed and ISO.
  • Camera modes – every mode has a purpose, and there’s plenty of overlap.  The more control you give the camera, the less control you have over the creative elements of the picture, the more control you take from the camera, the more you have to think about exposure yourself.
  • Exposure Compensation – the world is 22% grey, but only when you blend it all together.  Sometimes you want parts of your image exposed differently, and exposure compensation allows you to quickly add or remove light from the overall exposure (the camera will have to change one or more of ISO, Aperture or Shutter Speed to achieve it).
  • Lastly – this is only an overview, it’s a summary or approximation, and there’s a lot more depth.

Other Resources

Parking Charge Notice

I recently had the misfortune to receive a PCN (Parking Charge Notice) for using the car park at a retail park in Nottingham.  The PCN was left on the windscreen of my car, claiming I had been observed ‘leaving the site’ and was therefore in breach of a contract.  After I got the notice, I went looking and found the signs on site which explained how long you could stay, and other restrictions, including a very small set of text saying you weren’t allowed to leave the site.

Let’s get a few things straight.  I’m not a lawyer and this is not advice.  This is  a description of my understanding and a description of what happened to me.

I’d heard about PCNs before.  They are not fines, nor are they penalties.  They are invoices.  Invoices based on the assumption that you agreed to a contract by parking your car, and that the terms of the contract are clearly published somewhere you can read them.  Essentially, when you park, you read the signs, and that’s you agreeing to the contract.  The contract will state that there’s a charge for not complying with the terms or something similar.  Private companies, paid to manage the car parking space, will then place a PCN on your vehicle if they believe you’ve broken the terms, and will pursue the invoice.

The advice a few years ago was ignore them, don’t respond and don’t pay them.  However, I believe that advice has changed recently to be appeal, object and complain, but still don’t pay.  The car parking companies have started taking people to court, and they have won some cases.  So it’s no longer safe to assume they’ll never take you to court.  There are also added complications since the law changed in 2012 which allows them to pursue the registered car owner if the driver doesn’t respond to the PCN.

Given I was driving, and I didn’t want Grete being chased, I opted to appeal and complain making it clear I was the driver.  I wrote to the PCN company, to the manager of the shop I had spent money at on the day in question, and to the owners of the retail park.  I wrote some letters by post, sent a few e-mails, and some tweets.

The way it works is that if you pay within 14 days, the charge is reduced (by at least 40%, according to the law), so I was facing either £60 for paying early, or £100 for paying within the 28 days.  I decided I’d rather pay £100 after complaining and appealing than simply rolling over and paying the lower of the costs.  I’m lucky that it would have been a financial pain, but not the end of the world.

Yesterday, I was advised by the owners of the retail park (by e-mail) that they spoken to the car park management company and had the PCN cancelled.  They also made it clear they were doing me a favour, and that they felt the charges were appropriate.

I haven’t yet heard back from the car parking company.  I got a response from the shop (by e-mail) saying they couldn’t do anything, to which I replied and said they could advise the people they rent from that the behaviour of the car park management company may result in them losing trade, to which they’ve not replied yet.

When I used the car park, it was less than 40% full, and there were hundreds of free spaces.  I shopped in one of the shops at the retail park.  I left within the 3 hour window (although until after I got the PCN, I didn’t even know there was a 3 hour limit).  I wasn’t parked across any bays or outside of the white lines.  Without giving the location away it’s adjacent to, and arguably part of, an area where lots of people take breaks and enjoy the wild life and a walk.  There are no signs on the site indicating where the car park ends (so I don’t believe it would be possible to enforce a ‘don’t leave’ contract, since you can’t tell when you’re leaving).

The car park management companies clearly undercut each other for their services and then supplement their income using the speculative invoicing scheme.  If I was ‘observed leaving the site’ and the aim is to reduce losses to the shops, then the best bet would have been to alert me at the time, or clearly indicate the start and end of the site in question.

Anyway, it’s done now (assuming the owners are right and the car park management company do cancel the invoice).

I am considering whether it’s worth the hassle of writing to the car parking company in a couple of months and asking what data they hold on me under the DPA, and asking for them to remove it.  I’ll see if I can be bothered.

MCM Comic Con – Birmingham – March 2016

Picture of a Raider and Moxxi from Borderlands

This is not us.

We went to the MCM Comic Con, in Birmingham on Saturday just gone (19th March).  Here are some various random observations.

Getting to the NEC Birmingham is quite easy for us – we drive over, it’s between 45 and 55 minutes depending on traffic and this time it was pretty good.  There was a queue leaving the M42, which took up about 10 minutes of the journey, but it was always flowing.  On the way back however, we noticed a pretty bad car fire on the A42, which looks like it had closed that road for some time.  Not sure by how long we missed that, but glad we did, and hope everyone involved was okay.

We parked in East 5, having pre-paid for our parking the night before.  I can’t stress enough how useful this is if you intend to go to an event at the NEC.  The queue for car parking tickets was about 100 meters long, and I suspect was roughly a 10-20 minute wait in temperatures hovering around 4C.  Car parking was £12, which is high, but it’s a captive audience.  We couldn’t book reserved / priority parking which puts you outside the event halls, I guess there wasn’t any close enough for the Comic Con event, but we’ll check again next time.

We had priority tickets for the event, it’s £5 more, but you can go in from 9am rather than 11am.  We never intended to get there for 9am (and if you do, you’ll queue even with a priority ticket), but we got there around 10:15am-ish, and walked straight in, past the 11am queuers.  I recommend this approach!

The event was in an L shaped hall and quite big; bigger than November last year which felt very cramped.  It was a little more open this time, although still quite cramped in the main section.  There were the usual selection of vendors and guests, but since that’s not why I went, I won’t comment.  We didn’t go to any of the events either, although there was an inflatable theatre in which they were taking place.  Greté was there to shop, and I was there to take photographs.

There were some really good things.Picture of Stormtroopers behind a Comic Con sign

  • There were a lot of Rey’s.  It’s great to see another interesting and dynamic character for female cosplayers to play.  Of course, gender is irrelevant (I saw at least one female Kylo Ren), but for women who want to play women, it’s great that there’s more choice, and with costumes that aren’t revealing or sexualised.  There were, as always, the usual collection of Lara Crofts, Harley Quinns, female manga characters I never recognise and Black Widows (among lots of other female characters, don’t get me wrong).  I just thought it was nice that popular media has presented another strong female role model, with any-age appropriate dress, and hope we get many more in future.  Which reminds me, there were quite a few Dana Scully’s as well come to think of it – always handy to break out a smart suit and wear an ID badge.
  • There were a lot of families all in costume, many of them with very young kids who seemed to be having a great time.  I don’t remember previous Comic Cons being quite so kid friendly.  I guess for the kids it’s normal – get dressed up as your favourite character, it’s just as we get older it becomes more nerdy and weird.  We should learn from that – nothing wrong with it at all.  I think it’s great that people felt comfortable enough to bring their kids along.
  • Lots of excellent costumes in general and clearly a lot of effort had gone into them.  There’s always the regular semi-pros, the 501st Legion, that company who pays cosplayers to dress up (can’t remember what they’re called), the guys in the Batman suits that look like they just walked off the set, etc.  I do wonder if they can be off-putting at times.  But then there were the regular broad range of almost-semi-pros, amateurs, last-minuters, threw-on-a-fezzers, wore-my-tardis-dressers, and came-dressed-as-Jessica-Rabbit-in-my-7-inch-heels-and-bearders.  It was really a great collection of people.

The not so great.

  • There was an unnecessary amount of body odour.  I know, everyone’s wearing Lycra, or vinyl, or rubber, or fur, or leather, or whatever.  But if you know you’re going to be in close proximity to a lot of people just use some antiperspirant or deodorant that day, even if you don’t normally.  I know, some folk have medical conditions, and I respect that, and I absolutely have no desire to stop those folk attending or having fun, but there are just some guys who can not be bothered to make the basic effort of wearing deodorant, and there’s no excuse for it.
  • I go to the convention to take photographs of costumes.  There are people wearing those costumes, and the costumes range in quality.  I want to capture people who’ve put in some effort and are enjoying themselves, and I work hard mentally not to judge the people I’m looking at outside of those parameters.  Clearly, I’m also human, so I naturally find some people more attractive than others, or more interesting, or whatever.  I work hard to ensure I’m not just there taking pictures of attractive women in revealing outfits – that’s not why I or they are there.  However, there are clearly some people only taking pictures of people they fancy.  I stopped a pair of ladies and asked if I could take a picture, and one of the pair stepped sideways out of the shot.  They were both in costume (the lady who stepped sideways was in a less revealing outfit than her friend).  I had to drop the camera and ask her to step back in to the frame, at the same time as her friend was encouraging her back in as well.  I don’t know if she was just shy and didn’t want to be in the shot, but I got the feeling they’d been stopped by other people who just wanted a picture of the lady in the more revealing outfit and it made me a little bit sad and somewhat angry.
  • I felt a bit sad for the two of three rows of signing tables.  Pairs of people behind a desk – ageing actor + agent, all the way along, waiting for someone to turn up so they could earn another bit of cash.  I know, it must be lucrative, and I’m being hugely hugely disrespectful.  Fans love to meet their heroes, their heroes love to meet their fans, and if you’ve got a fan base then you should turn up and everyone’s a winner, but the two times I walked through that area it just felt devoid of soul.  Sorry.

Other things

  • May the tiny kitten of joy vomit forth happiness upon you

    GenkiGear t-shirt

    Lots of vendors, the usual range of stuff, not really why I go, but it kept my wife occupied for the four hours we were there.  Shout out to GenkiGear which is where my wife spent the bulk of her cash.  She does love their stuff.  There seemed to be about a thousand versions of Monopoly on sale, one for every fandom and universe, including Firefly.  There was quite a nice little Steampunk area, although it didn’t seem to be getting a lot of attention, one guy with some amazing art there though (who’s name I didn’t take down – aha, just remembered, I think it was this guy).

  • Getting into the venue from the car park was amusing.  If you’ve been to the NEC you know they run a shuttle bus service from the car parks.  We were on a side of the NEC we’ve not been to before, and we walked from the car park down towards the road (past all the people queueing for car parking tickets, see above).  As we got to the road, we could see the bus stop to our left, but everyone was streaming over the road crossing and not far in front of us we could see some buildings.  So, sheep-like, we just followed.  Sadly, those folk were more optimistic and younger than we were – the buildings we could see weren’t the exhibition halls, and so it was the feared long walk from the car park to the entrance.  We got the bus back.  Next time, we’ll be much less sheep-like.
  • There was a mock fight between a Rey, a Kylo Ren and a Finn.  I’m pretty sure if you’ve never seen the film it counted as a spoiler – they didn’t spoil the other thing though.
  • I saw the worst Han Solo ‘look-alike’ ever, even if his costume was authentic looking, he looked like an accountant.

Overall it was a good day out – not the cheapest way to spend four hours if you’re not interested in the events or the star signings, but not the most expensive day out either, and great to see so many excellent costumes and folk enjoying themselves.

Memories are weird

London Comic Con May 2013

London Comic Con May 2013

In 2013 I went to London Comic Con for the first time.  Other than a couple of small gaming conventions years earlier it was my first ‘fandom’ convention.  I took my trusty bridge camera with me and while my wife and her friend shopped, I walked around and took a lot of pictures.

A lot, of pictures.

I got home after an exhausting day and looked through the pictures and I was really pleased.  I had some great shots of some great costumes, and good reminders of the day.  I picked out 80 or so of the best and stuck them on Flickr.

At the back end of 2013 I bought a DSLR (a Canon 600D), and I started taking photographs as a pastime rather than just as a way of remembering events.  Although when I set out, I expected to be taking wildlife pictures, I ended up gravitating towards street portraits / candid street photography and other weird stuff.  Wildlife photography is a lot of work, and I just didn’t have the time to invest or the patience, to be frank.  Of course, all photography is a lot of work, but you can fit that work around doing other things with some types of photography and not others.

I had great memories of my photos from 2013’s Comic Con, so I went back to London in 2015 to take more pictures, with my new camera.  It did not go well.  Firstly, I had a crisis of confidence and just didn’t feel like I could approach people and ask them to take pictures.  Secondly, technically the shots I did get were just terrible.  I couldn’t work out what I was doing wrong, they were blurry or badly exposed.  I got back very unhappy and looking through the results didn’t make me feel any better.  Later that year, I went to Birmingham Comic Con, and tried again, but it was just as bad.  The camera ended up being a dead weight in my hand and despite taking a flash with me, the four of five pictures I did take were terrible.

A couple of days ago, I went back to Comic Con in Birmingham, resolute that I would just take pictures, using the flash and that I would learn from the experience instead of just being unhappy with the results.  I would use it as practice, so when I go to Comic Con in London, in May, I can use what I’ve learned to try and get some better photographs.  I was partly successful – I managed to stop people and ask for pictures, I tried to frame the subjects better (hard at a Con at the best of times), and I just took pictures and tried not to worry.  The results are okay, they’re typical indoor flash style pictures with a lot of people in the background.  They’re not as sharp as I’d like, and not as sharp as I know I can get, but they’re acceptable.  I was still sad though that they weren’t as good as the bridge camera photos from 2013 which I had enjoyed so much.

So I went back to look at those 2013 pictures – and they’re shit.  I mean terrible.  Sure, they capture people and memories, but they’re technically terrible.  Soft, blurry, grainy, badly framed, they’re everything you’d expect from a ‘point and shoot and move on’ style approach to indoor photography.  Great memories, but technically lacking photographs.  The photo’s I took with the DSLR from any of the other cons were technically much better.  Still flawed, but technically superior in just about every way.

Birmingham Comic Con March 2016

Birmingham Comic Con March 2016

So why was I beating myself up?  Why was I being so hard on myself, comparing my new photographs with superb old ones which didn’t even exist?  Because my memory of that day, and those pictures, was all one memory.  I’d gone without expectation or pressure, without any internal critique.  I’d pointed the camera at people I found interesting and took pictures and the pictures I’d taken reminded me of the enjoyment I had.  The pictures were rubbish but the memories were good.

With the other events, I had gone to take pictures and I hadn’t enjoyed the process.  The pictures reminded me of the days I had, and how those days were frustrating because I didn’t feel like I could do what I wanted to do.

Memories are weird, and shit and unhelpful sometimes.  In May, I swear, I’m going to London Comic Con without expectation or pressure.  I’m going, with my camera, as it happens, to look at interesting people in amazing costumes, and if I get some pictures, all the better, but I’m going first to have fun and to get pictures second.

Flu

I’ve been ill.  Although not anywhere near life threatening, it’s probably the most ill I’ve ever been in my adult life.  We suspect flu, and I now whole heartedly regret not getting the jab last year.  I’m on the ‘at risk’ list due to type 2 diabetes, so get the jab for free (and the NHS are not shy in reminding me), but I laughingly say ‘I’ll get it when I’m old’ each time, and decline.  I won’t decline next year.

Normally if I’m ill, I’ll pass the time watching movies or playing on the console or PC.  This time, I was pretty much spaced out the entire two or three weeks, and just stared at the TV for something to occupy my feeble mind.  Between the coughing and the temperature, I was pretty much wasted.  My eating during the illness has been somewhat sporadic, I don’t think I had anything for the first two days, and then it’s been a mixture of bread and other junk.  Can’t imagine my blood sugar results in March are going to be very good.

Frustratingly, during that time, we had some great sunny days and I would have loved to have gotten out with the camera, but I just didn’t have the energy (not withstanding that I was also off work and it would have been a little disingenuous to be well enough to take photographs but not well enough to work).  This morning was the first time in three weeks I’ve been out of the house (other than two trips to the GP), and I’m not sure Tesco counts as a fun destination.  Even doing that has left me knackered.

So I’ve spent a lot of time staring at day time TV, with adverts.  One of the things I noticed is that every second advert during the day on TV is about after 50 life cover, to cover the cost of funerals. And every other advert in between those, is about reclaiming mis-sold PPI, short term loans, or claiming compensation for an injury at work.  What a fucking depressing collection of adverts.

Terrible sentence structure

I read back the blog post I wrote yesterday, and the sentence structure is shockingly bad.  I’m prone to passive writing, and equally prone to run-on sentences.  That blog post is pretty much a master class in shockingly bad writing (structure, not necessarily content).  I thought about going back and correcting it, but it seems a little disingenuous given the post was off the cuff as it were, just a rambling dialogue with my own brain.

It does highlight something I’ve been getting worse at over the years – proof reading.  I’m getting lazier.  I used to write and read everything back a couple of times, these days I’m lucky if I read it while I’m writing it.  This increases the number of incorrect word endings I use (-ed instead of -ing, -ing instead of -s, etc.) along with just missed out words.

I must try harder.

Coming to terms with it

md01-095_m_1_grandeNot a happy go lucky blog entry – you may want to move along if you’re already in a down mood.

It’s funny how we forget what we were like, or what we enjoyed, or what we did.  Is that just me?  My memory of my life is quite bad, I don’t think about the past much (other than a few specific things), but memories are sometimes triggered by other people having conversations about stuff.  I moved away from home when I was 18 (went to Uni) and never really went back.  That meant my conversations from the age of 18 onwards were about new stuff.  I wonder if this is what people mean by the phrase discovering yourself?

Because I mostly listened to people and spoke about how I felt about stuff, rather than the events of my childhood, I never reinforced those memories I guess.  Over time, still not talking about them (not for any dire reason, just because I was always private) means they didn’t get refreshed or used, and unused memories fade.  Or mine did.  Now, because they’re hazy I just don’t talk about them because I don’t really have good recollections of them.  So, I was going to start this blog with, I was never one for big family gatherings, and then I realised I wasn’t actually sure if that was true.  Maybe I was when I was young but I grew out of them, or maybe I was always too old for my boots, too sarcastic and cynical for my shorts?  Who knows.  For the benefit of brevity, let’s assume I was never one for big family gatherings.  I didn’t dislike my wider family as much as just disliking the process of being in a large family group.

I used to go to my grandparent’s (on my mam’s side) house for dinner (which is the midday meal where I’m from), during school dinner break when I was in my teens.  It was right next to the school and my mam worked school dinners in the same school, so you know, it made sense.  Kitty and George, I knew things weren’t perfect but as families do, everyone pretended it was fine for the kids.  I loved my granddad’s yorkshire puddings, and his bacon sandwiches made with white bread a foot thick.  Kitty didn’t do much cooking, but she let us tear up the place so we didn’t mind.  They had a scary shed full of tools and stuff I didn’t understand, a garden which had a chain-link fence which overlooked the school sports field, rocks in the garden painted with white gloss paint, and one year the snow drifts were so high in their back garden, we hid in them.

I’m not sure if I didn’t know my dad’s parents at all or if they just lived too far away to be part of our lives.  My dad died when I was 4, and my mam didn’t talk about it.  We moved back to Newcastle after he died, because we no longer had to follow his army postings, and we made new lives near to my mam’s parents, and her 3 sisters.  I never asked about my dad’s parents.  I never used the word dad much, I remember once a cousin of mine calling me a bastard, in the way kids do, and I was a bit upset by that for a few days before learning what it really meant, and that it didn’t apply at all.  I’m not sure I missed him, although I know my sister did, and it became apparent that despite never talking about him, my mam missed him more than pretty much anything in the world except her two kids.  I was really too young to remember much, or I blocked it out of my memory, one or the other.  If you can’t remember someone, it’s hard to miss them.

My granddad died before my grandmother.  I visited him when he was in hospital, really unwell with pneumonia, and we spoke briefly about cricket which he loved a great deal.  My enjoyment of cricket, my limited knowledge of the game comes from his love of it.  I felt bad that I’d only visited him once, and that he was really ill, and probably unaware of me.  What can you do.  I was in my late teens.  My grandmother leant on all the daughters then, as you would.  I can’t even remember if I went to the funeral.  How shit is that?  I’m not even entirely sure if I was at university or at home.  Is it because I’m callous, or because I block this stuff out?  Because I have a bad memory or because I choose not to remember?

Not long after moving to Nottingham with Greté we got news that my grandmother had died.  I travelled back to Newcastle for the funeral.  I remember that.  I remember trying to be strong for my mam, because she’d lost her mam.  I probably failed.  I wouldn’t say I was openly close to anyone in my family, immediate or extended.  Emotionally stunted?  Just too cynical?  I’m not sure.

My sister had kids, and although she complained about it, my mam loved looking after them, loved having young kids around again.  It gave her a new lease of life.  Then they got a little older and to that age where they did stuff that my mam found hard work, like making a mess, running around putting their knees at risk, jumping off stools.  She’d moved closer to my sister, and my sister basically looked out for her.  I spoke to them, and saw them once a year, maybe twice, but that was it.

Then my mam had a stroke, and a fall, and although she was well enough to go home, she never really recovered.  She lost her confidence, would get lost walking short distances.  She was miserable.  She hated life.  She’d lost the man she loved in 1975 and never replaced him, her kids had grown up and moved out, and her grand-kids were growing up, and now she was stuck in her flat, no one to talk to.  She had another catastrophic, fatal stroke in December 2012.  I was sad, but I knew that was no longer unhappy, no longer trapped.  My sister organised the funeral, I attended, tried to say some words.  Saw my best friend from my youth, made promises to stay in touch, never did.  Saw the whole family, cousins and aunts and uncles, nieces and nephews.  Then went back to my life.  I saw my sister, her husband and her kids more often after that.  I made more of an effort.  Not a massive increase in effort, but I think we both knew we needed to keep in touch more.

Then, in September last year (2015), my sister died.  She’d had a long illness, undiagnosed, then a diagnosis, surgery and then in a very short time, a more negative diagnosis and what was ultimately a very short period of very intense illness before she passed away.  Highly aggressive, pretty much untreatable, cancer.  She knew what was happening, the night before she passed away she had her husband bring the kids into hospital so she could talk to them.  Even in that last moment her thoughts were with her kids, making sure they knew what was going on, what they had to do.

That was it.  All my immediate family (as I use the phrase) gone.  Plenty of aunts, uncles, nieces and nephews, brothers and sisters-in-law, and of course, my amazing wife; but my family unit gone.

What does it mean?  I’m 45 this year, and I guess it’s not an unusual position to be in, but I’m still coming to terms with it.  Is there a message?  Life is short, buy the shoes?  I saw that today, and I think it’s true, although it’s never easy.  But is that the message?  Talk to your family more, live in the now, enjoy them now, but reminisce,  Talk about the past, laugh about it, because if you don’t exercise those memories they’ll just fade.  Don’t live in the past, you can’t change it, but bathe in it every now and again, remember how it felt.  Is that trite?  Probably.

Greté got me some socks and boxer shorts for Christmas (among many other wonderful gifts).  She was a bit apologetic about those, but I reminded her I’d run out of other people who were going to buy them for me, so it was her job now.

Finally got out

It’s been a couple or three months since I managed to get out and do any photography (outside of choir events), so I was pleased today when we got some bright sunshine.  Was still cold mind you, but it gave me a chance to get a couple of hours in Nottingham taking pictures.  Not very good pictures, but pictures none-the-less, and I won’t get better by sitting at home doing nothing.  So, parked in the Broadmarsh car park, walked around for a couple of hours, took some pictures, headed back to the car park.

Paid my £3 fee, took my ticket back to the car, and put it into a little pocket area on the drivers side door, like I usually do.  Drove down to the exit, opened the car window and as I reached the last ramp, went to pick up the ticket.  Which wasn’t there.  Fuck.  Pulled over into the area designed for people who’ve forgotten to pay, and checked the inside of the car.  No joy.  Got out, searched under the seats, in the door, in the back, all over.  Still no sign.  Fuck.  Locked the car, jogged back up to the 3rd level and searched around where the car had been parked, in case it blew out while I was closing the door.  Still no sign.  Still fuck.  Jogged back down to the car, and had another look.  Nope.  Gone.

So I walked over to the customer service booth, and there was a guy outside having a cigarette.  To be frank, I was expecting a tough conversation.  I asked him who was best to speak to with regards to lost tickets.  He mulled that over and said, “normally they make you pay the full day rate”.  I said, “Yep, it’s annoying, I paid my £3 but I’ve lost the ticket somewhere between putting it in the car and getting down to the exit.”  He took a draw on his fag, and said, “well, I don’t want to make you pay again, give me 5 minutes to finish this and then I’ll let you out.”  He took my name, told me to wait until I saw him to into the booth and then drive out.

Which I did.

What a nice man.  Thanks nice man, whoever you are.

You’ll be pleased to know that I drove about 80 metres and remembered that I’d put the ticket into the ticket slot on the sun visor, because I was worried about it blowing away, and then because the sun was so low in the sky, I’d popped the visor down.  Hiding the ticket.  I checked at the next set of lights, and yep, there it was.  So, thanks again nice man, I didn’t actually lose the ticket, just my mind, but you helped.  I’d have been annoyed beyond reason if I’d paid the day rate and then found the ticket.

Fallout 4

F4_Wiki_BannerI really enjoyed Fallout 3 and Fallout: New Vegas. I played both of them to death, despite the bugs. It was therefore, no surprise to me that I was super excited about Fallout 4 when I heard it was being released.  The only issue really, was Bethesda, they’re not well known for releasing bug free stuff, and on top of that, I’d found Skyrim to be lacking any soul.  I feared that perhaps Fallout would be gutted, ripped of its sense of being and left cold and emotionless on the floor.

I needn’t have worried.  I’ve read reviews and comments from people who find Fallout 4 lacking; they say it’s just a big tower defence game, or there’s little purpose beyond travel to point A, shoot the enemy to death, and then return to point B.  I’d argue that’s no different to Fallout 3 certainly, although Fallout: New Vegas was a little richer than that.  However, the key with all three games is that the main quest line, and in fact, most of the side quests, aren’t where Fallout games get their humanity, their soul, or their poignant introspective.  They get those from the little letters, terminal messages, holotapes, non-main-quest NPC dialogue and other sources of background information.  Seeking those out, reading everything is what gives me the sense of enjoyment from the world, and Fallout 4 delivers on that level as well as the others.

Power Armour Army

Power Armour Army – about half the suits I eventually collected. There they’re displayed on top of the three story house I built for myself.

There are tales spread throughout the whole of the Boston, Massachusetts (the location for Fallout 4) of people living, dying and being reborn in the aftermath of the nuclear war.  Yes, there’s a main quest (mirroring that of Fallout 3 in many ways), and yes there are factions (bringing something from New Vegas more formally into Fallout 4).  Yes, the Brotherhood of Steel turn up (of course), and there are raiders and supermutants and ghouls.  There are vaults and mercenary groups, and bars and shops and blasted wasteland.  All of these things are there.  They’re all to be explored, and shot up.  But the soul, the jam in the centre of this delicious doughnut is the treasure trove of hidden history that you only get by digging through the bodies of those you have vanquished.

Knee deep in ghoul remains, trying to find a vacuum tube, you discover a hastily scrawled note.  A husband, telling his wife where he has gone, and that he will be back.  You know he never made it.  Half dead from a deathclaw attack, you open a cabin door and find the remains of a young woman, running away from home to be with her lost love.  She never found him.  Resplendent in your new power armour, you find an abandoned room in a sewer, and huddled in the corner is a skeleton, grasping the last Salisbury steak box a 10mm pistol and 5 rounds of ammo on the ground.  You know they made a last stand, defending the boxed meat product from all-comers.

This is Fallout 4, this is why it still has a soul, and this is why I played it for over a hundred hours.

Power Armour - Back View

Here are the suits from the back

The main quest is clearly signposted as always, but you’ll struggle to simply follow that and do nothing else.  As with Fallout 3 the second location you need to reach is a fair hike across the map and unless you have excellent luck and incredible tunnel vision, by the time you get there you’ll be knee deep in side quests.  F4 has companions and factions which affect which quests you get offered, which ones you can complete and how the game ends.  Having to repair weapons and armour has gone, and the crafting system from New Vegas has been boosted with weapons and armour being highly customisable.  The two key new features are settlement building and the way power armour is handled.  I won’t talk about how those features work (the web is covered in that) except to say, I really enjoyed the settlements, and while the new power armour has advantages and disadvantages, I enjoyed it, and found it less game breaking in some ways than the power armour in F3.

The all new voiced dialogue was interesting, and although I don’t think the game needed it I think it benefited from it.  Dialogue wasn’t quite as witty as Fallout: New Vegas, but it was still engaging and at least on my first play-through of a quest (i.e. assuming I didn’t die and have to do it again) I didn’t skip any dialogue (which I’m notorious for, even when it’s unheard).

The locations are interesting, with some new approaches and some old classics.  I did find some of the z-axis layouts very hard to understand and deal with – both inside buildings (their own discrete areas) and in the open world setting.  There are some very high places you can reach through some very convoluted routes, which frustrated me several times.  I’m sure other people love them, and I learned to deal with them, but as with F3 and F:NV, it’s not always obvious how to navigate around key locations.

NPC companions are varied and interesting, and their dialogue is all spectacularly different, which was enjoyable.

Power Armour - Side View

Dramatic shot of power armour!

Some of the faction quests were very repetitive (especially the Minutemen), and they didn’t always feel joined up.  I often completed a Minutemen quest for a settlement which had already joined the cause, only to be told it was great to get another settlement on-board.  I didn’t personally suffer any significant bugs, certainly nothing quest related.  I did get stuck in the scenery once and had to reload a save (Greté played on the PC, and the one time she got stuck she used a console command to get out, I was very jealous).  There were times when my character just stood still after dialogue, both he and the NPC kind of playing chicken to see who would walk away first.  It always resolved itself eventually but I’ve read some people getting stuck like that and having to reload.

Faction-breaking quests (where you cause one faction to hate you) are clearly telegraphed, and for the most part I knew if my actions were going to upset someone.  However, as with F3 and F:NV it is possible to do the quests in such an order that you confuse the NPC’s who won’t let you hand a quest in because they’re eager to talk about something else.  Also, as with all Bethesda games, I found NPC’s would assume I had knowledge of an event long before I actually triggered it.

Even with those flaws though, Fallout 4 was absorbing, engaging and fun.  A worthy successor to Fallout 3 and although some might argue it doesn’t make enough of a step change, I always prefer evolution rather than revolution in my game sequels.

Play Fallout 4, it has a heart, and it wants to be your friend.  If you’ve played Fallout 3, take time to look for all the connections that Fallout 4 has to that game.  NPC’s, locations, events, and even the main storyline.

Note: The screenshots are from my Xbox One play through.  It’s ridiculously complicated to get screenshots out of a game on the Xbox.  In the end I had to sign up to One Drive, save them to that, and then get them on the PC via the One Drive web interface.

How come it’s only Wednesday?

Feels like it should be at least half way through Thursday by now, if not next Tuesday.  We finally got Greté’s ESA submission completed and sent off.  It arrived on the 8th December, just in time for Christmas.  So thoughtful of them.  As usual, the mere existence of the form made a big dent in Greté’s confidence and overall management of her depression.  Being asked to describe how bad your illness is so that someone else can judge whether it’s bad enough to deserve welfare isn’t exactly the most confidence building of actions.  Doing so when you’ve had to appeal and subsequently win twice previously just makes it all the harder.

I’m still not convinced the financial cost of processing the ESA submissions and subsequent appeals outweighs the financial cost of just paying anyone who applies for it in the first place (never mind the health cost to those affected).  There’s a flat percentage of people who’ll take the piss, and they don’t mind lying on the forms.  Most honest people who aren’t trying to deceive anyone are honest on the forms anyway, and still get rejected until the appeal stage.  I don’t see how anyone wins at this process.

Anyway, we’ve filled in the forms, honestly, and we’ve included the letter we sent in for the 2013 appeal, and we’ll see what that results in.  We’ll keep trying to manage the impact on Greté’s health and hopefully get her back to a more stable position.