I broke my foot (lisfranc fracture) and arm (upper humerus, with displacement) playing short tennis on holiday in late August 2016. I had surgery on both of them (plates and pins) and have been recovering since the start of September. The first few weeks of that meant no use of my foot at all, so stuck in one room in the house peeing into a bottle and using a commode. My arm was in a sling, and I was under strict orders not to bear any load on it. For the past few weeks, I’ve had a heel-load bearing cast on my foot, which means I can hobble short distances, but I’m still pretty much limited to a single room because I need to keep the foot elevated as much as possible.
When my wife spoke to the occupational therapist (they did a home visit before the hospital would discharge me) they talked about exercises and what I could and couldn’t do, and my wife mentioned the consoles. The OT was quite happy for me to use the Xbox One controller, because it would exercise my wrist and fingers without putting any load on my arm, and keep some activity in that part of my body.
I was in too much pain for the first few days at home to do anything though – which meant a lot of television. Eventually I decided to stop the brain rot caused by that and whacked Mass Effect 1 into the Xbox One now that it’s playable under the backwards compatibility feature. I completed a full play-through with all the DLC. That led to Mass Effect 2 (360 only, not backwards compatible yet) and some fun and games getting the ME1 saves to import (saved on the Xbox One, but used on the 360). Another full play-through with all DLC. Inevitably, I finished ME3 (and all DLC)! after that as well. It’s not the first time I’ve played them, although I’ve played ME2 most, I’ve completed ME1 and ME3 a couple of times at least. I think that was around 120 hours of gaming.
I have Dragon Age: Origins, Dragon Age: Origins – Awakenings and Dragon Age II, but only on the 360 (and it was started to smell pretty hot on the days I played ME2 and ME3). Also, although I absolutely love DA:O & DAOA they do feel a tiny bit tired now. I’m not as enamoured with DA II overall, although the DLC improves it. So, I put Dragon Age: Inquisition into the Xbox One and then played that (and all the DLC, which is new to me), and have just finished. 164 hours in total.
One hundred, and sixty four hours of game play.
I’ve loved BioWare games for a long time, they’re a part of my gaming history on the PC and consoles. Baldur’s Gate and Neverwinter Nights have special places in my gaming memory. I loved the dialog, I loved the characters and the phrases. Hell, myself, my wife and our gaming friends are still using quotes from the Baldur’s Gate series , when roleplaying, gaming and sometimes shopping.
Here’s a short list of why I love the games.
- Commitment to single player content. Look I get it, I played Everquest for over 7 years – I was seriously into that MMO, so I know the joy of gaming online with actual real folk, having conversations with real human beings and sitting up until 4 o’clock in the morning with someone you’ve never met to help them win a piece of loot that’s just pixels backed by a database entry. I understand multi-player fun. But when I’m playing multi-player games, I want to collaborate. I don’t play tabletop roleplaying games to fight against the players, and if I play online multi-player games I don’t want PvP to be the whole point, even if it’s team based. More than that – sometimes I want a single player experience. Sometimes I want to read a book on my own, not watch a movie with 300 other people, and gaming is no different. I want to be the protagonist, to drive the story with a supporting cast, at my own pace, using my own imagination and in my own little world. You guys deliver that, you guys get it, and you guys clearly love it. Please, never lose that.
- Massive games. Truly huge. With structure. Not huge in the Oblivion or Morrowind ‘er where do I go now’ way, but huge in scope and content, with a solid, structured layered story that helps you decide where to go and what to do when you get there. It’s a truly fine balance and you guys usually tread it perfectly.
- Dialog. You don’t always get it right, but when you do, it’s sublime. It might be cheesy, it might be corny, it might be sentimental, but man we love it. I love it.
- Complex morality decisions. I cure the genophage every time, I have to, someone else might get it wrong. But every time I’m forced to think about it, to think about the nuances and the impact. I forgave the Wardens. I unify the quarians and the geth, even though I know it’s futile, because fuck war. Sometimes, I sit and stare at a single conversation option for 10 minutes, sometimes longer. Do I save you and condemn the galaxy, or do I condemn you and save the castle. Yes please. More.
- Characters. Your characters will stick with me for ever. No less than some of the best books I’ve ever read. Minsc, Wrex, Tali (yes, yes, I’m always a Talimancer), Oghren, these are characters I’ll never forget, and the interactions between them all are moments I’ll enjoy like the best form of entertainment in any genre.
You don’t make games. You make interactive fiction of the highest order, and I salute you.
I have loved your games for a long time, and stuck in one room for weeks has allowed me to enjoy them all over again with an intensity usually disrupted by trivial things like sleep, eating and work. In a world of expensive entertainment, your games offer some of the best return in pure gaming enjoyment, well before you factor in any of the ongoing conversations, memories and replays.
Long may it continue, long may you continue, and long may you focus on content rich, single player focussed interactive fiction which puts the player in charge of the outcomes.
In summary – thank you for the last 18 years of games, and thank you for keeping me occupied during my recuperation.
NB: This time, I actually didn’t mind the ME3 endings either, I tried all three, I’m sure the blue one is best overall. No spoilers.
NB2: Now the 360 has cooled down, maybe I should give DA:O and DA:OA another shot. Tired or not, I think it’s time a lowly dwarf from Orzammar saved the world, again.