Sing a lament for what might have been, for what could have been; Max Payne is good looking but the screenplay lacks consistency and integrity.
Category Archives: Review
Max Payne
Oh Max, what have you done?
Warning: Review probably contains spoilers and definitely contains foul language.
I don’t want to crucify this film because I don’t think it deserves it. However, as you can imagine as the start of a review, that sentence can’t bode well. I wanted to see this in the cinema because I think action / thrillers deserve a shot on the big screen. I think that was the right choice, but I also think we might have enjoyed Zack and Miri make a Porno more.
Max Payne (for the 2% of the people in the world who might ever read this blog and don’t know) is based on a computer game of the same name. The gimmick, if you like, in the game is the ability to slow-down the action so you can aim or react more accurately. The main character in the game (it’s a 3rd person shooter) is Max Payne, a cop whose wife and child are murdered. The movie has a similar premise and while the general elements of the game are the same, the overall plot structure is different.
Ok that’s enough background. So, what’s wrong with it? Well, the pace is wrong. It’s too slow for an action movie, but not tense or suspenseful enough to be a thriller. The pace doesn’t flow either, it jerks around like a lame fish and that doesn’t help the overall image. I have a feeling this is mainly an issue with how the final movie was edited, but I could be wrong, it could be the screenplay. On top of that, Max is plain dumb. He’s stupid. He behaves like a stupid dumb fuck. He’s miserable, he’s an idiot. When he finally gets the evidence he needs to prove he’s innocent and begin the search for what really happened he doesn’t even send it to the police, FBI or internal affairs before running off to exact his revenge.
His dumb fuckedness and miserableness mean it’s almost impossible to empathise with him. Fuck, he got shot and even I thought ‘good, maybe he’ll die and we’ll be put out of his misery’. Yeh I get that his wife and kid were taken from him, and I get that he’s brooding, but fucking get over it man really. Mark Wahlberg does fine with the material, assuming that’s how it was written, but you can’t like the character, there’s just nothing to like.
The screenplay – well. The story is contrived, yeh I know it’s based on a game, but come on, some of this shit is basic stuff. Here’s a few:
- there’s an internal affairs guy, whose sole reason for existing appears to be to ensure in the last few moments of the movie he can go ‘don’t shoot Max, make sure we bring him in alive’, in case you know, the thousands of armed police involved decide to put him down. He adds zero value (other than a minor role allowing us to learn who the real bad guy is).
- near the end, the FBI get called in but don’t do anything other than galvanise everyone else into stupid and pointless fucking gun-toting action. WTF.
- the mid-level bad guy sweats, a lot. Come on, I’ve seen CSI, his sweat is all over every crime scene he’s in, they would have nailed him months ago.
- Max is ‘framed’ for a death (of a cop), but at the same time he’s almost beaten to a pulp, except the only injury he appears to sustain is a sore hand which goes away in the next few scenes. Based on that, somehow the entire police force thinks Max did it. Despite that, he’s allowed to walk around with his gun and the police just stare at him in a menacing manner. And a useless IA guy asks him some questions (two to be exact). The whole thing is a contrivance to somehow make us feel Max is being set up or prevented from doing something. However since we have no empathy for whiny-fucktard Payne, we don’t care.
- Max Payne, super-cop, misses that his wife’s work has been taken from her desk the night a robbery goes down, and only notices 3 years later. Come on!
I could rant like that for a lot longer but I’ll stop. Suffice to say, the screenplay is contrived, we’re forced to make too many assumptions, believe too much bullshit and accept too much stupidity from our hero to make it work. It’s possible some of this was explained in cut scenes and it’s been butchered or it’s possible it was never in the screenplay and the director made the best he could.
Did I say yet that Max Payne (the character) is fucking stupid? Not unlucky. Not in the wrong place at the wrong time. Just dumb. And he shoots a lot of people without asking questions, after he’s invaded their place, yeh sure most of them are bad guys, but moping unhappy revenge driven cops who shoot first are hard to empathise with.
Not only is the screenplay contrived, it’s just not very good. The dialog is cliched, there are sections of exposition to explain stuff we already got (we’re not as fucking stupid as Payne is) and then there are things which just don’t get explained that make little sense. Again, could be an editing issue (too much on the cutting room floor) or the original screenplay’s problem. It looks to me like the director has more experience than the two writers though, so I’m going to hedge a bet and say the screenplay sucked.
So why am I so angry? I mean, the screenplay for Doom was pretty stupid but I coped okay with that (mostly). I’m angry because this movie was three feet away from being really good. Not Oscar material, but certainly a top quality Action Thriller with some nice quotes and some good memories.
The visuals were great, really. I loved the look of the movie, it captured the bleak, harsh world and the contrast between that and the burning hallucinations of the drug addicts were superb. The hallucination scenes were beautifully rendered and the little falling flaming mote motif ((yeh I did that on purpose)) was really nice. The action scenes were pretty good, although there weren’t enough and they were too short (but that might have been an issue with getting the American PG-13 rating). The acting is pretty good, considering the movie genre, original source material and the shoddy screenplay. Despite the crud that Mark Wahlberg had to spout, he did a good job of it. He looked the part, credible. The supporting cast was good enough. The soundtrack was solid but nothing special.
But it fell short. Either the good screenplay was ruined by bad direction, or a terrible screenplay was directed as well as possible. Whichever it was, Max Payne is a movie that could have finally brought us a credible computer game conversion, but didn’t.
Fuck you Max Payne, and your miserable bloody existence.
Midnight Run
Midnight Run is a better than average implementation of a common 80’s theme (buddy-cop action comedy), standing above the others due in no small part to De Niro and the well written dialog.
Midnight Run
In a continuing theme of finding random films on Sky Movies that I’ve not seen yet, we watched Midnight Run last night. It’s a reasonably typical buddy-cop action comedy style movie from the late 80’s staring Robert De Niro. The story centres around De Niro’s character, an ex-Chicago cop turned bounty hunter, his history with the mob, and a bail bond collection he has to bring back before midnight in five days from the start of the flick.
The otherwise simple collection is complication by the involvement of several other factions. The FBI has an interest, the mob has an interest, De Niro’s ex-wife and family show up briefly, another bounty hunter is involved and the bail runner himself (an ex-mob accountant) clearly has some involvement. The single-threaded plot moves forward at a good pace to bring all these factions together at various moments and then again for the finale.
There’s no overt slapstick here, the comic moments come from the story, characters and the dialog. De Niro brings his usual weight to what could have been a pretty light role, adding depth and emotion to the main character. The supporting cast is pretty good, and I enjoyed Yaphet Kotto as the main FBI agent. The dialog between De Niro and Charles Grodin’s character (the ex-accountant) drives the story forward and makes up a good 50% of the on-screen action, so luckily it’s interesting and worth listening to.
Midnight Run is a better than average implementation of a common 80’s theme, standing above the others due in no small part to De Niro and the well written dialog.
Quantum of Solace
Quantum of Solace is better than Casino Royale, picks the story up just after Casino finishes and runs with it at an incredible pace until finally bringing it to a satisfying end.
Quantum of Solace
I liked Casino Royale although I thought structurally it had issues. I thought the new look for the Bond franchise was beyond necessary, it needed to step away from the cliche and it did that very successfully. As a result, I was looking forward to QoS and I was a little concerned when I read a couple of negative reviews. The first said that it crams too much action into a short space without time to breath and the second that there’s so much double crossing going on you have no idea where anyone stands.
Well let me tell you, if you’re a fan of action movies, spy based action movies, Bond, or just thrilling cinema, then you’ll probably enjoy Quantum. It’s not perfect, but it gets the pace much better than Royale did, and it’s no-where near as complex. A big issue I had with Royale was the need for so much exposition at the end to explain what had happened. Quantum avoids that, it’s more contained and you’re left to draw your own conclusions about anything they don’t simply tell you which is a much more mature approach.
Quantum picks up immediately where Royale left off and the British Secret Service begins the journey of understanding the new organisation they have discovered. There are surprises and twists at pretty much every stage although they’re not overwhelming. The action does kick off right from the outset and the pace is solid, but there are moments to reflect and catch your breath. Craig is superb as Bond once again, and the two main female characters are well played. I won’t spoil the female leads, but will just say that they both bring something completely different to the story.
I had some minor quibbles with the plot (which I won’t spoil) but they’re truly small issues. I liked the ‘bond-light’ approach, there’s no discussion of gadgets and the one or two used are really small elements, there’s no huge organisation supporting Bond where-ever he goes. For a lot of the movie he’s on his own, for the usual reasons (he’s rebelling, it’s in his nature).
The only real complaint I have about the content apart from the minor plot issues, is that the bad guy packs no punch. Ok, so the organisation he’s in is huge and scary and in control of the entire universe, but the guy himself just poses no threat in my mind’s eye. He needed a steel rimmed hat or something, maybe steel teeth.
I do have another complaint about the direction for the action sequences, and that is that I didn’t enjoy the style. The chase sequences are made up of super-fast cuts, super-shaky shots and usually cut against a backdrop of some other activity (horse race, opera). It’s just a little too quick for me, I would have preferred more tight-camera work and steadier, longer shots. It does however give you a huge sense of danger and pace, it’s just not my style.
Even with those last two issues, Quantum of Solace was an excellent movie experience, and as I said, if you’re a fan of the genre or Bond you’ll probably enjoy this a great deal. For people who’ve never seen either, it’s a pretty good introduction (although without seeing Royale it won’t make as much sense).
Jay and Silent Bob Strike Back
A narcissistic film remeniscent of The Blues Brothers, Wayne’s World and Bill & Ted that manages to be funny, interesting and worth watching if you’ve enjoyed Smith’s previous stuff.
Dogma
A slow start and a much more serious underlying message set this Kevin Smith movie apart of the his previous fair, but it delivers in the end.
Jay and Silent Bob Strike Back
Yes, it’s totally narcissistic. Yes yes, it is Bill and Ted and Wayne’s World. Yes, it’s a movie about movie characters made by people who play movie characters in their own movies. Yes it’s a chance for a bunch of Hollywood buddies to get together and make a movie about Hollywood buddies.
But it’s in a long line of films which did that, and it evoked memories of Blazing Saddles, Animal House and a bunch of stuff I really enjoyed.
And so I enjoyed it. And it made me laugh.
Dogma
We’ve finished watching our Kevin Smith DVD’s, this evening was Dogma and Jay and Silent Bob Strike Back. Dogma is clearly an intelligent movie, the material is interesting and I really enjoyed the last 20 to 30 minutes.
But the start of this two hour movie was really slow, and it took me a long time to arrive at my enjoyment of the end. I’m not sure if it was the mood I was in (post dental cost distress) or the fact that I was feeling physically weird. Whatever it was, I found the start slow and the story a little more contrived than it needed to be.
However, I found the end compelling and cute. I should think some folk might find it overly twee, but that’s not how it struck me. Anyway, Dogma is a story of faith and religion and the differences between the two. It’s a story of fear and hope and joy and sadness and how belief is the sauce that makes the world float.
Really.
The least enjoyable of the Kevin Smith films I’ve watched so far, but still better than an awful lot of shit I own.