Take a ride on the Moria-go-round

I’ve played a lot more of Moria since I wrote my first mini-review and have seen a lot more content and thought I’d post a quick second review of the expansion.  When I wrote the first article I’d completed most of Eregion and had seen Moria.  Now I’ve spent a week exploring Moria, and have seen about three-quarters of the major locations and quested heavily in nearly half of them.

So how is it holding up?

Moria

The first thing I want to say is that the music in Moria is just superb.  It easily makes the game a much richer experience and is both dramatic and appropriate.  The music changes depending on which area of Moria you’re in and gives you a sense of the danger or safety of the location.  The folk who scored this game deserve some recognition in an award.

Graphically Moria is as good as my first impressions made it feel, if not better.  The architecture is epic and grand, and while each area has a distinct graphical look and feel, they also fit well together and a number of themes are present (for example, huge dwarf face carvings, or columns of immense proportions).

I’ve included a short video to give you an example, I was going to use screenshots but as I say in the video voice over, they didn’t capture the grand scale, because until you see the camera rotate, you don’t always realise how huge everything is.

Running around the place makes you feel like you’re taking part in an enormous adventure, the re-taking of Moria is in your blood, and you’ll do whatever it takes to defeat the evil and help the dwarves win.

Speaking of evil, there’s plenty of it around within the halls of Moria.  Goblins and Orcs abound and they’ve been given a graphical facelift for their appearance in this expansion.  The goblins look even more like those in the Moria segments of the movie, and the Orcs are subtly different from those in the rest of the game.  The mines don’t have a huge range of other creatures within them, but there are worms, bats, beetles and other insects, frogs, salamanders, lizards, morroval, spiders (yes Oly, it has spiders) and wargs (so far).  A lot of the critters don’t attack on sight, but there are enough enemies that do to make running anywhere a challenge.  The intelligent creatures (orcs, goblins, morroval) are broken up into particular camps for the most part, while the other critters are spread throughout the mines in varying quantities.

The Moria area is broken up into 10 major locations, but they share the same chat channels (if you’ve played Lord of the Rings online you know that major locations such as Breelands or The Shire have their own chat channels for out of character, trade, advice, etc.)  This is useful because it ensures you can talk to players anywhere within the Mines, but that each location gets a detailed map and a different feel.   As well as the main locations there are instances and areas outside of the mines (other than just Eregion and Lothlorien).  Movement between locations is achieved usually through a narrow entrance (either a corridor or bridge), although this isn’t always the case.  Each main area has at least one horse master (although you use goats) and at least one main quest providing area (usually a dwarf camp).

So we get to the quests, the core of the Lord of the Rings Online and I have to say, Moria is just as pleasing in that regard as Eregion was.  The quests are engaging, usually make some sense and encourage exploration of the surrounding areas.  There is plenty of confusion caused by the use of multiple names for the same places (dwarven names and common names for example) which can sometimes lead you on a merry run around, but it all adds flavour.  Each major hub has a bunch of quests in the immediate area and they expand the lore and tell the story of the Mines.  As usual, there’s then one or two quests which send you off to the next major hub when you’ve finished the main lines in the current location.  However there’s nothing to prevent you running ahead and picking quests from any location, and in fact it does sometimes help because quest tasks do overlap every now and then.

I do have some issues with some of the quest rewards (mainly weapons) but I’ll cover that in the Legendary Items section below.  There is a new addition to the range of quest rewards – direct item experience which provides a nice boost to any legendary items you’re working on at the time.  My Minstrel has quested (casually, so no Elite instances) throughout all the previous zones including Angmar and Goblin Town, and the armour and jewellery rewards from the Moria quests are useful upgrades in most cases.

The quests cover the usual range of activities, helping people escape from enemy infested areas, killing various numbers of enemy creatures, collecting random pieces of paper or lost artefacts and helping the dwarves generally gain control of the surrounding locations.  There are some nice touches (and a feature of the LoTRo quest engine I love), for example you are required at one stage to recite a story in front of various dwarven statues to honour the builders of Moria.  In general the quest experience is high quality and engaging.

Legendary Items

I covered Legendary Items briefly in my previous post, having not had much chance to play with them.  Now I’ve had much greater exposure and I find them both over- and underwhelming.  The choice and sheer number of items is overwhelming.  A two or three hour questing session can result in 5-15 Third Age Legendary Items for myself and Grete which we split.  Maybe one or two of those are useful for our classes and the rest are for classes we don’t play.  On top of that we gather further items which can be traded in for Third Age Legendary Items that are always useful for our class.  So far, in about a week of play we’ve seen two Second Age Legendary Items (supposedly better than Third Age).  On top of the sheer number, each item appears to have randomly generated benefits, so they’re sometimes hard to compare.

If you can’t use the items you can break them down into Relics, and up to three Relics can be placed into an item to further improve it.  Additionally, the Relics can be merged together to make more powerful Relics (5 to 1).  You can be earning XP on up to 6 Legendary Items at a time, even if they’re not currently equipped.  Breaking down items one level after they’re reforged (every 10 levels) produces better rewards than if you had done them a level earlier (i.e. breaking them down at 11, 21, 31 is better than 10, 20, 30).  The rewards can include Relics, items which give item XP when clicked and Legendary Shards.

Add all those things together and it’s very easy to get overwhelmed with choice.  I had originally thought we would get a weapon and keep it for a long time, levelling it as we went.  However it’s clear we’re going to be switching weapons quite a lot early on, until maybe getting just the right one for a little while.  But basically, I find it all overwhelming.

And underwhelming?  Yes, because so far the Legendary Items don’t seem that fantastic.  Yes, they add bonuses you can’t get anywhere else, and some of those are cute, but I’m past caring about tiny improvements in stats on characters, I did that for seven years with EverQuest, now I just want to be able to survive the quests I do with Grete and friends and be able to complete the non-hardcore content.  So in some ways, the range of features on Legendary Items doesn’t impress me.

A final word on this, the reward everyone gets for gaining access to Moria is a Legendary weapon.  However, quest rewards further on inside Moria still give normal weapon rewards.  Those weapons are pretty impressive in their own right.  I’m confused about this choice, because I thought we were being encouraged to use Legendary Items as weapons, and yet a few quests in we’re being offered clubs and swords which far outstrip the DPS of the Legendary Weapons we’re wielding.  This confuses me a great deal and I’m not sure what the intent of the developers was.  Yes, some classes dual wield and so need two weapons, and someone suggested you could use a nice quest reward while levelling an inferior Legendary Weapon until it got better, but those seem like minor issues to me.  Either Legendary Weapons are where it’s at, or they’re not and the mixed message from the developers tarnishes this otherwise interesting mechanic for me.

Lothlorien

Lastly a very brief word on Lothlorien.  I ran my dwarf all the way through Moria and out the other side (and very scary it was too).  Lothlorien is initially blocked by another set of quests, in an area just outside the mines.  As I understand it, the Lothlorien area is quite small, the development team focussed their efforts on Moria (and did very well) and the larger Lothlorien will be the result of the next free book of material.

Conclusion

I am so happy with the Mines of Moria.  I think the development team did a superb job capturing the feeling and the scope.  With the exception of one or two minor flaws this expansion has been the best MMORPG I’ve ever experienced.

From Dawn till Dusk

We went Christmas shopping today.  From dawn till dusk.  Breakfast at Tesco (as opposed to Tiffany’s) then into Nottingham City Centre until 4:00pm, then Toys-R-Us and then back to Tesco (everything that has a beginning has an end) to get some food for today and tomorrow.

We got everything we planned to get, some stuff we didn’t plan to get and some very sore feet.

Woolworth’s was super-mad with a huge sale on and people queueing out of the door, I bet it’s their biggest trading day this year, but it’s too little too late no doubt to save people’s jobs 🙁

We couldn’t believe how empty Tesco was first thing and then the Broadmarsh carpark was pretty light as well, the walk up to Victoria Centre was empty as well (at about 10:00am) but by the time we were leaving Victoria Centre (1:00pm) it was knee-deep in people and town was fully packed.  The Christmas market is on again in Market Square and the smells were amazing.

By the time we got back to Tesco second time around there were 3 trollies left in the trolly bay inside and about a million people buying stuff.

Glad we got it done, glad it’s out of the way.  For everything else, there’s Amazon.co.uk …

Soup!

Why when you’re ill is soup such a good choice of food?  I always like soup don’t get me wrong, but when you’re ill it’s just that much better?  The combination of hot stomach warming niceness with easy-to-make effortness maybe?  Something about the sight of steaming golden soup and toast evoking memories of being taken care of when you were younger and ill?  Who knows.

I won’t try and spoil the magic by working it out in too much detail, I just know that soup is the best food in the world when you’re ill (3 billion women are now thinking, no it’s not, it’s chocolate and ice cream fool!)

So far, wednesday tomato, yesterday mulligatawny (which partly exploded in the microwave) and today winter vegetable.

Soup, we salute you.

WordPress & Grete

I really can’t praise WordPress enough.  It’s such a simple install (point it at your mysql server, and it’s done) and although out of the box it looks pretty ugly (in my view), there are so many quality free templates that it can look however you want in about 20 minutes.  Of course, it takes more time to use some plugins and decide on a layout in general, but really it’s so easy to use everyone who wants an web presence but doesn’t want to spend much time should use it.  It’s mainly a blog, but the pages feature means you can certain include a lot of ‘non-blog’ content easily as well.

Anyway, the point of this post, Grete has moved her blog from blogger to WordPress over at her old URL (http://www.darkstorm.co.uk/grete) and she’s slowly moving the content over from her old personal website at that URL, so it’ll be more than a blog in the end (she assures us!)  She’s using the Mandigo theme as well, so I put together a few random headers for her site, she’s not seen them all yet so they may not all stay and at least one of them doesn’t work very well in my view, so I’ll probably get rid of it later.  But I liked them all anyway 😉

Cool game

Spotted this link over at Critical Hits, and they’re right, you really should check out this cool game.  It’s like a puzzle game with a stream of ‘stuff’ you have to re-direct to fill up meters, but as you do so they play sound and as the levels get more complex so does the music.

You need your speakers on, really, it’s cool.  Play’s fullscreen, so probably not something you can get away with at work.

Movie Memories: Tarka the Otter

When I was young (I’m not sure of my exact age, my memory for that kind of thing is terrible but this was before 1984 so under 13 years old) the Royal British Legion club, which was situated in our local ‘shopping centre’ (which we called The Top Shops) played films.  I think it was at weekends.  I recall them playing onto a screen with some kind of projector.  My memory isn’t good enough to tell you why we were there (I was with at least my cousin Chris, that much I do remember), if it was just to see the films or for another reason, but I vividly remember seeing one film in particular.

Tarka the Otter.

I strongly remember not really being interested in the story of an otter, no matter how cute it might first appear to be.  I was probably sulking, I was a really sulky kid.  I know you find that hard to believe now when I’m unnaturally happy at all times, but it’s true! I sulked!

I remember seeing other films there, at the Royal British Legion, but I can’t for the life of me remember any of them except Tarka the Otter. I remember the smoke in the air and the stale smell of beer, the red vinyl covered seats with rips and foam showing through.  This was the age of supermarkets that were the same size as todays news agents who charged for carrier bags and still labelled food products with 1/2p stickers, hardware stores that smelled of metal and wood and sold 3amp fuse wire next to spare broom handles, local grocers and butchers who sold far better quality products than those supermarkets but couldn’t compete on price, and real Stotties (from Greggs!) filled with bacon and peas pudding.

I don’t recall if the RBL was showing the movies at the same time as their cinema release somehow, or if they were playing videos on some kind of projector (which seems more likely) and if they had or needed a license of any kind.  It’s just an odd memory of an odd time when places other than cinemas seemed to show films.

blurgh

So the cold’s back, and I didn’t get any sleep Tuesday night/ Wednesday morning due to being paged at 2:15am and working through until about 5:30am or something.  Took today off sick, I needed the rest, and probably tomorrow too unless the cold miraculously clears up over night.  Hence no blog posts today (or yesterday since it’s now tomorrow), but there’ll be an auto-posted blog post tomorrow while I’m (hopefully) still snug in bed about another movie memory.

Google searches

As anyone who reads this blog already knows, I’m addicted to web stats.  I’m fascinated by how people find the blog on the web.  Here’s a selection of my favourite searches used to find the site over the last few days.

On Google,

  • SHOULD YOU EAT MEAT AND POTATO TOGETHER (link) (my favourite)
  • can tooth extraction result in another tooth moving down into space (link)
  • LEGO perception (link)
  • tesco superstore halloween stock (link)
  • cracking a rib when coughing (link)

Paw prints in the snow

Why are they so evocative?  Click the pictures for full size images.  It snowed in Nottingham today, for about 15 minutes, really heavy wet snow which lay and then started to vanish almost as quickly as it had arrived.

Both cats are old hands with the whole snow thing so no sudden flurry of excitement from them, although Fizz did try and eat a few snowflakes as they fell on her.